3D surface model
- 网络三维表面模型
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A Modeling Method of 3D Surface Model of Axial Flow Rotor
轴流式叶轮表面模型三维建模方法的研究
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Cutting and Stereo Clipping of 3D Surface Model Reconstructed from Medical Images
医学图像三维重建模型的剖切与立体视窗剪裁
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Automatic Reconstruction of 3D Surface Model with 3D Irregular Points Based on Projection Constrain
三维点集的自动表面重构算法
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Auto-registration of 3D Surface Model and 2D Optical Image
三维表面与平面数据间的自适应配准
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Reconstruct 3D Surface Model from 2D Strip Profiles
从2D条形图重建3D曲面模型
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Modeling based on images is defined how a 3D surface model can be obtained from a sequence of images taken with off-the-shelf consumer cameras .
基于图象的建模定义为如何从关于某物体的图象序列恢复该物体的3D表面模型。
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As an experiment example , a 3D surface model of a plaster model have been successfully reconstructed on a platform of PIII 800 personal computer .
该方法已在PIII800的PC机上进行了验证,成功的重建了一人头石膏像的3D表面模型。
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3D surface model reconstructed with MC or MT algorithm contains huge number of triangles . It is quite difficult to render them in real time .
采用MC和MT算法抽取等值面构建的表面几何模型所包含的三角面片数量巨大,难以实现实时绘制显示。
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Because 3D surface model contains huge number of triangles , a mesh simplification algorithm based on triangle edges shrinkages is presented in this paper to speed up the rendering in real time .
并对其生成的表面几何模型所包含三角面片数量巨大的问题,提出一种快速有效的三角形边收缩算法进行网格简化,提高了表面模型的绘制速度。
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And it is an optimization of the matching method based on the CT digitally reconstructed radiograph ( DRR ), which uses the video reconstructed 3D surface model that can reflect the body 's transformation as the matching template instead of DRR .
该方法是对基于CT重建数字射线图像(DRR)作为模板进行匹配的重复摆位技术的改进,将能反映病人体态变化的视频重建三维体表模型作为匹配的模板进行摆位误差的计算。
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It is necessary to reasonably and effectively compress or simplify the surface model constructed from the original scanned point clouds . Based on the data compression algorithm proposed by Garland , a new algorithm for 3D surface model compression with edge contraction is put forward in this paper .
为了对原始扫描构模表面模型进行合理、有效的压缩处理,在Garland提出的表面模型压缩算法的基础上,提出了一种新的基于边收缩的表面模型数据压缩算法。
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3D design surface model for the roads in airport CAD system
机场场道工程CAD系统中设计面三维曲面模型
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A probe into the simplification algorithms of 3D building surface model
建筑物三维表面模型简化算法探讨
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Parallel study and realization for tomographic inversion of 3D surface velocity model
三维表层模型层析反演并行化软件设计与研究
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An Algorithm of 3D Entity Surface Model Interpolation Based on the Vertex Curvature
一种基于顶点曲率的三维实体表面模型加密算法
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This paper focuses on 3D road surface model generation and lane-based road network construction and its application .
本文重点解决的问题包括三维道路表面模型的快速生成技术,以及基于车道的网络模型的建立与应用。
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The 3D surface geometry model is constructed by using MT algorithm from the tissues extracted by automatic or manual segmentation .
对由自动分割和手工勾画出的组织,用MT算法构建其三维表面几何模型。
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The main content of this thesis is how to construct 3D carving surface model based on random planar closed curve and a given height ( H ) .
本文主要研究如何根据平面任意闭合图形和一个给定的高度(H)建立三维雕刻型面。
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At present , how to constitute the last 3D free-form surface model rapidly is one of the important subjects about the last design and the sole mould manufacture .
目前,如何快速建立鞋楦3D自由曲面模型是鞋楦设计制作及鞋底模具制作的重要课题之一。
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Fewer special points are used to simulate the true 3D entity surface model , by u interpolation denses , which has always been the hot issue both at home and abroad .
利用空间少数点通过内插方法使数据加密来模拟真实的三维实体表面模型一直是国际上的研究热点之一。
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The inversion of 3D surface velocity model is a high precision method to inverse surface medium structure , but the mass computing of modeling and inversion should be done and it needs support of high performance computing .
三维表层模型层析反演是一种高精度反演表层任意介质速度结构的有效方法,但大量的正、反演,需要高性能计算的支持。
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According to openGL of 3D earth 's surface model research with realization
基于OpenGL三维地表模型研究
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Establishing a 3D surface mine geological model based on AutoCAD
基于AutoCAD的露天矿三维地质模型的三维可视化构建
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3D human brain surface model reconstructing algorithm based on D-TIN partition
基于D-TIN剖分的三维人脑表面模型重建算法
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Moreover , based on the characteristic points and sequence transform theory of multi-views , the matching technology between the 3D boundary and initial surface model is proposed .
提出了一种以特征点为导向、基于多视图连续变换原理的3D边界和初始曲面模型匹配方法;
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Usually , to the 3D reconstruction of real scenes , it will enhance realism through the method that adding texture for the 3D surface model . The process usually takes two steps constructing three-dimensional geometrical model and adding texture for the geometric model .
对于真实场景的三维重建,通常采用基于三维几何模型为其表面添加纹理的方法来增强真实感,这个过程一般需要两步,构建三维物体的几何模型和为几何模型添加纹理。
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The key techniques of the last 3D free-form surface reconstruction are discussed emphatically . The reverse treatment procedure of the last is set up , and the fast reconstruction of the last 3D free-form surface model is realized also .
着重讨论了鞋楦3D自由曲面重建的关键技术,并建立了鞋楦的逆向处理流程,实现了鞋楦3D自由曲面模型的快速重建。